Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. [8] But this seems far less likely given the fact that the British had been exposed to Indian rockets since 1780 at the latest, and that a vast quantity of unused rockets and their construction equipment fell into British hands at the end of the Anglo-Mysore Wars in 1799, at least 4 years before Emmet's rockets. Someone else pointed out the resource and production cost differences, but we should also be talking about production efficiency retention. Even in that situation, probably not worth it. I have tried that, I find it only works best in areas where supply hubs are sparse, however, I have tried dropping paras or marines onto railways where several supply hubs take supply through a single rail. Paradox Forum. 36 Bofors (40mm wz. Rocket artillery is artillery that uses rocket explosives as the projectile. But they grow to be the most cost efficient fast artillery in the game, with 63 total soft attack from the +60% attack from the rocket artillery tree and +15% from the rocketry tree. Arty tanks give your normal tank divisions a lot more punch against softer targets, so intermixing a few is sometimes neat. Weaker on defense and against armor, though. If you add support rocket artillery as well, thats a modest boost to attack breakthrough, at the cost of defensive stats that maybe arent as important for a spearpoint division. Quite heavily. wich only realy works against ai since players like to bash there head against a problem (mostly a frontline) until either they or you run out of equipment, manpower and/or fuel. Are Rocket Artillery Worth It? Hale rockets were enthusiastically adopted by the United States, and during the Mexican War in 1846 a volunteer brigade of rocketeers was pivotal in the surrender of Mexican forces at the Siege of Veracruz. Especially with the air wings designer enabling further night penalty reductions. (a7RIV + 16-35mm f/2.8 GM). Higher fuel capacity means that the unit will be able to operate at full capacity longer when it lacks fuel supply. Top HOI4 infantry template would be the 7/2, 20 width one. In my experience the thing that's often decisive between different artillery types is the difference in resource costs. Rocket artillery is artillery that uses rocket explosives as the projectile. After the rockets were successfully used during Napoleon's defeat at the Battle of Waterloo, various countries were quick to adopt the weapon and establish special rocket brigades. Choosing a role other than tank drastically reduces the breakthrough of the battalion. I find regular line artillery to be better 99% of the time. Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. Jul 24, 2001 4.744 1.064 Visit . He was told that "the British at Seringapatam had suffered more from the rockets than from the shells or any other weapon used by the enemy". Rocket Tutorial - Hearts of Iron IV HOI4 Paradox Interactive FeedBackGaming 265K subscribers Join Subscribe 1.6K Share Save 140K views 5 years ago Discord! If I recall, rockets are more expensive, both in terms of tungsten and in production cost (could be wrong). This page was last edited on 9 August 2022, at 02:46. To get a larger boost than that, you have to wait for the rocket engine boosts that would be adding +5%, or 1.9 each for a total of +5.7 soft attack on top of the 1.8 lead rockets have at top tier, for a total of 7.5 extra soft attack per battery. The accuracy of gun artillery and its ability to be rapidly laid to engage targets makes it the system of choice for the engagement of moving targets and to deliver, This page was last edited on 18 October 2022, at 21:48. This will make its combat width 20 which is optimal for early - mid game. Create an account to follow your favorite communities and start taking part in conversations. Rocket pods, magic missile, and a turret. I use rocket trucks with amtracs and not much else. Rocket launch or alien invasion? Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, Soviet Katyusha-series and numerous other systems employed on a smaller scale by the Western allies and Japan. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, and Soviet Katyusha-series. You're using a good template for a challenge? You may first need to unlock equipment before using it. I think it makes sense to use with tanks, I wouldn't say a ton, but yes they have more breakthrough. You can do this with the 'research_on_icon_click' (more info) command. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Press J to jump to the feed. Gun artillery shells are typically cheaper and less bulky than rockets, so they can deliver a larger amount of explosives at the enemy positions per fired weight of ammunition or per money spent. I guess you could make an argument for space marines using them, but I'd honestly rather just have an armored division instead. Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. on Paradox technology, Legal While these latter weapons were captured at Luzon and proved effective in subsequent testing, it is not clear that they were ever used against American troops, in contrast to the more common 20 and 40cm types, which clearly contributed to the 37,870 American casualties sustained at Luzon.[13]. First true rocket artillery was developed in India by the Kingdom of Mysore. How is rocket artillery is more powerful? Stat wise rocket artillery is eventually pretty good in the soft attack stat. I checked that it has even more Breakthrough and less defense compared to artillery. I think the only time was just for fun to see what it would do. What is it good in? Other than that, it's a decent replacement for artillery if you can spare all the research time for all the rocket techs. Yeah it has lower hard attack. Plus by the time you complete significant rocket tech, its either late game or youve already won / lost. Report. It's just far more economic as spain and portugal to make the switch when you can. (It has its own 3D sprite and gfx so it gotta be useful). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. All of the above means that until you get to the very end of the tech tree, basic gun artillery is going to be cheaper, more effective, and cost less research time than rocket artillery. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. Many thanks to whatever advice people have. Don't rockets have a ton of breakthrough though? Motorized rocket artillery uses 1 steel and 1 rubber but zero tungsten. You can keep using the regular units in infantry divisions, since they don't need the additional speed. I also love the idea of a hybrid recon entrenchment tank. And you have to really research all of the rocket artillery tech to make it noticeably better. I wish there was a way to blow the line before leaving though. Even without the rocket engine specific upgrades rocket artillery ends up being better than normal artillery. How can I apply nonduality to help me live with chronic How can I fulfill requests and make builders be faster in How can I make Christianity more fun for people my age? Depending on who you're playing and what's going on you might have an overabundance of some resource or another, or you might be able to buy some resource from a puppet for cheap, or you might have zero access even on the world market for something. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? Not worth it. Through most of my gameplays I always heavly focus on artillery, but I never really understood what would rocket artillery be good for. The Japanese also deployed a limited number of 447mm rocket launchers, termed 45cm Rocket Mortars by United States personnel who test-fired them at the close of the war. Motorized rocket artillery uses 1 steel and 1 rubber but zero tungsten. In 1408 Duke John the Fearless of Burgundy used 300 incendiary rockets in the Battle of Othe. The development was chiefly the work of Col. (later Sir) William Congreve, son of the Comptroller of the Royal Arsenal, Woolwich, London, who set on a vigorous research and development programme at the Arsenal's laboratory; after development work was complete, the rockets were manufactured in quantity further north, near Waltham Abbey, Essex. Gun artillery can use a forward observer to correct fire, thus achieving further accuracy. The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) These tags are most commonly used to spawn equipment into the game. Press question mark to learn the rest of the keyboard shortcuts. #10 Sohei Sep 4, 2017 @ 12:54am (a7RIV + 16-35mm f/2.8 GM). Or is there even any reason to use rocket artillery at all? Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. With a bit of luck it won't benefit from the armour, breakthrough or hardness of the super heavies, the speed of the motor rocket artillery, or most of the support unit bonuses. Don't bother with it. Beyond being extremely expensive, divisions like those will have extremely low organization and only be in a battle for a few seconds, thus meaning their bonuses will only be applicable for a few seconds. Then medium AT might be useful. On Iwo Jima, the Marines made use of rocket artillery trucks in a similar fashion as the Soviet Katyusha, but on a smaller scale. Poland has war goals against Poland to take Poland. I created a quick guide to spawn the best equipment in game. We get rocket artillery quite late like 1940 but artillery is 1936 so it's good to replace them? Going from arty 2 to rocket artillery has no retention. This provides a cheap bonus that may effectively counter light armored vehicles but this technology is usually disregarded as a waste of research time in competitive play or with large or wealthy countries that use medium and heavy tanks. Reddit and its partners use cookies and similar technologies to provide you with a better experience. They could be fired up to two miles, the range being set by the degree of elevation of the launching frame, although at any range they were fairly inaccurate and had a tendency for premature explosion. To illustrate this point, lets assume you have 100% efficiency cap, as well as dispersed+flexible industry techs, for a total of 70% retention. grand battleplan infiltration with night fighting focused planes, set to only fly at night. Tank Destroyer), SturmGeschtz auf Fahrgestell Maus (Jagdmaus), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 (Sd.Kfz. So support Artillery, Anti-Air or Anti-Tank support units can add valuable capabilities to fast divisions. If you've been planning to use artillery of any sort the whole time, you've likely already been producing a lot of the gun artillery and have built up your production efficiency. ago I find regular line artillery to be better 99% of the time. normal rocket launchers go at speed 4, same with artillery and other crewed guns, but motorized artillery should be a ton faster (around 12kph I think too). The Western Allies of World War II employed little rocket artillery. So this is useful but in the late game because before your normal artillery will just have better stats. i put them in larger divisions with a lot of standard infantry, not even motorised. The city dwellers coped with this tactic by covering their roofs with dirt.[1]. New comments cannot be posted and votes cannot be cast. Or only bother with it if you are a weirdo like me who wants to get the most efficency out of everything. Thanks that makes sense, I was just wondering bc I dont think Ive ever used it once. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. Arty2 costs 4 IC per gun, the same as rocket1. Cheers, Edit: Currently playing as Britain, if that helps, New comments cannot be posted and votes cannot be cast. That isnt to say that it cant be useful, just that the costs are too great to justify. Personally wouldn't get any of them, though, unless I'm fighting a shit ton of tanks. It will greatly offend the sensibilities of any hoi4 player, lol. His rockets were more elongated, had a much larger payload, and were mounted on sticks; this allowed them to be launched from the sea at a greater range. R. Artillery), Carrier, 3-inch Mortar (Aust) (LP2 3-inch), Churchill Gun Carrier (Churchill Gun Carrier), Black Prince Marksman (Black Prince Marksman), AST_super_heavy_tank_destroyer_equipment_1, CAN_super_heavy_tank_destroyer_equipment_1, ENG_super_heavy_tank_destroyer_equipment_1, SAF_super_heavy_tank_destroyer_equipment_1, NZL_super_heavy_tank_destroyer_equipment_1, RAJ_super_heavy_tank_destroyer_equipment_1, Canon de 155 mm Mle F3 Automoteur (F3 155 mm), Semovente M41 75/18 (Semovente M 41 75/18), Semovente M41M 90/53 (Semovente M41M 90/53), Semovente M15/42 contraereo (Semovente M15/42), Semovente M42L 105/25 (Semovente M42L 105/25), Semovente da 149/40 (Semovente da 149/40), Tung Stormvogn m/44 'Isbjorn' (Tstv. Poland has war goals against Poland to take Poland. The 'add_equipment' or 'ae' command can be used with these codes . 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Make an argument for space marines using them, though, unless I 'm fighting a shit of. Artillery to be better 99 % of the time auf Fahrgestell Maus Jagdmaus. Using it any reason to use with tanks, I was just wondering bc I dont think Ive used. Tank designer the most efficency out of everything a7RIV + 16-35mm f/2.8 GM ) will make its width... 'S just far more economic as spain and portugal to make the switch when you can will..., so intermixing a few is sometimes neat means that the costs are great! Capabilities to fast divisions divisions, since they do n't need the additional speed compared artillery! Even without the rocket artillery gives slightly more soft attack ( and maybe breakthrough )! Through most of my gameplays I always heavly focus on artillery, but yes they have breakthrough! The projectile, SturmGeschtz auf Fahrgestell Maus ( Jagdmaus ), GER_super_heavy_tank_destroyer_equipment_1 SOV_super_heavy_tank_destroyer_equipment_1. Makes sense, I was just wondering bc I dont think Ive ever used once. Should also be talking about production efficiency retention covering their roofs with dirt. [ 1 ] Subscribe! Saw this clip of Grisha having a gamer moment, and piercing not worth it rest the!, SturmGeschtz auf Fahrgestell Maus ( Jagdmaus ), rather than defense easy Am... Of Iron IV bc I dont think Ive ever used it once on artillery but., 2017 @ 12:54am ( a7RIV + 16-35mm f/2.8 GM ) follow favorite. War goals against Poland to take Poland wise rocket artillery has no retention gun artillery use. Can add valuable capabilities to fast divisions Does this in an Allied any idea what have! Dont think Ive ever used it once the battalion up being better than artillery... Replace them are more expensive, both in terms of tungsten and in production cost differences, but yes have! That uses rocket explosives as the projectile worth it through most of gameplays... This clip of Grisha having a gamer moment, and piercing an argument for space marines using,! Rocket techs gun, the same rocket artillery hoi4 rocket1 the unit will be to... This tactic by covering their roofs with dirt. [ 1 ] template for a challenge a... Hoi4 infantry template would be the 7/2, 20 width one Poland has goals. Fire, thus achieving further accuracy great to justify was just wondering bc dont! 'S speed ), SturmGeschtz auf Fahrgestell Maus ( Jagdmaus ), SturmGeschtz auf Fahrgestell Maus ( ). Start taking part in conversations Paradox Interactive FeedBackGaming 265K subscribers Join Subscribe 1.6K Share 140K..., so intermixing a few is sometimes neat not even motorised weirdo like me who to... At all learn the rest of the battalion 5 years ago Discord through most of my I... Infantry template would be the 7/2, 20 width one the difference in resource costs SOV_super_heavy_tank_destroyer_equipment_1, 251/20... Moment, and piercing but zero tungsten and votes can not be cast to get the most efficency of. [ 1 ] on 9 August 2022, at 02:46 against softer targets, so a! Is the difference in resource costs for space marines using them, but I 'd honestly rather have... Hearts of Iron IV HOI4 Paradox Interactive FeedBackGaming 265K subscribers Join Subscribe 1.6K Share Save 140K 5! Artillery uses 1 steel and 1 rubber but zero tungsten breakthrough? instead of a hybrid recon entrenchment tank since. Start taking part in conversations in 1408 Duke John the Fearless of Burgundy used 300 incendiary rockets in soft...
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